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Author: Epic Mike

Playtest Version Update

Posted on April 3, 2025April 3, 2025 by Epic Mike

I’ve got a system setup that can generate between 500-1000 character cards in a respectable amount of time, albeit still very rough and with a very limited artwork library to work with. Gender, age, race, and visual variety per profession (hopefully 8 total per profession eventually, 4 male, 4 female) are all things planned but…

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Lost in the Woods on a Project (and how to overcome it)

Posted on March 28, 2025March 28, 2025 by Epic Mike

I started 2025 with the goal to finish projects. The first item on my list was my game Super Maps & Legends (SuperMNL), planned as TTRPG. I dove in ready to do whatever it took to release the game this year. Changes, Changes, Changes In an effort to create a manageable database comparable to what…

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How to Manage 40+ PCs at the game table?

Posted on March 17, 2025March 17, 2025 by Epic Mike

You can play up to six characters at a time in Super Maps & Legends, chosen from anyone you meet in the game world. This means you dive into the game and instantly start role-playing within minutes. It’s called Stewarding and your characters are called Wards. Prior to becoming wards, characters are known as Gens,…

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Home & Adventure

Posted on March 17, 2025December 29, 2025 by Epic Mike

Why My Role-Playing Game Loves Kids and Having a Job If D&D is 90% adventure and 10% other activities, then Super Maps & Legends is a 50/50 split. The game treats the mundane aspects of life in a fantasy world as equally important as adventuring: raising kids, earning a living, building a home, and keeping…

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OMG! It looks like a real game now!

Posted on March 7, 2025March 7, 2025 by Epic Mike

My friend Matt and I have hashed out some more items on the generator tool. He’s figuring out some technical stuff in his spare time for me, and after talking with my brother Adam, I decided that it was time to just jump in. Either I get the gen tool I want… or I guess…

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Physical or Digital? The Benefits of a Card-based Database for TTRPGs

Posted on February 27, 2025March 3, 2025 by Epic Mike

A Brief History Why I Care About This Subject I started building my own RPG, Super Maps & Legends (SuperMNL) as a traditional table-top role-playing game in fall of 2023, but my imagination went wild when I thought of the possibilities of digital character generation. Having thoroughly enjoyed the randomness that generated characters provided my…

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